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* Turn music back on.NewNetworkinglshields2013-09-08
* Cannot open doors or activate walls when dead.lshields2013-09-08
* Full screen is default on release builds.lshields2013-09-08
* Flatten rate of speed to keep high level characters or characters withlshields2013-09-07
* fix quest 5.lshields2013-09-07
* Classic v1.02 release.lshields2013-09-07
* Updated exe's included proper Window one named Amulets & Armor.lshields2013-09-02
* Packet print now prints sync packets.lshields2013-09-02
* Sender address is stuff in packets at the time they are sent to ensurelshields2013-09-02
* Player's status is ALWAYS reported in any of the hard forms, not justlshields2013-09-02
* Latest executable.lshields2013-09-02
* Added network server mode script for easy DOSBox server mode.lshields2013-09-02
* Simplified sending packets to groups by having the PeopleHere modulelshields2013-09-02
* Cleaned up formatting.lshields2013-09-02
* Cleaned up formatting.lshields2013-09-02
* More cleaning of PeopleHere module.lshields2013-09-02
* Ignore some other files in the Exe directory.lshields2013-09-02
* add back in missing level 30's script file.lshields2013-09-02
* Start Windows AA with networking to self.lshields2013-09-02
* Latest build executables.lshields2013-09-02
* Removed unneeded function header.lshields2013-09-02
* Combined sending for a port into just update for send. There is onlylshields2013-09-02
* Correctly print out packets and redirected output on WIN32 to console.lshields2013-09-02
* Removed unneeded PeopleHereNumInGame routine and other junk.lshields2013-09-02
* Reworked poeple here module to be simpler and easier to work on.lshields2013-08-18
* FileGetSize now works on non-existing files in windows.lshields2013-08-18
* Removed login packet.lshields2013-08-18
* Fixed a numbering issue between DOS and Windows IPX numbers.lshields2013-08-18
* Removing old unneeded COMM files.lshields2013-08-17
* Removed command queue port numbering system. There is never more thanlshields2013-08-16
* General update of latest executable and settings.lshields2013-08-13
* Print packets to paket file for debugging.lshields2013-08-13
* Allow more people at one time.lshields2013-08-13
* Player IDs are now sent regularly while in town/guild with a lossylshields2013-08-13
* Password size is in global place now for proper length across the board.lshields2013-08-13
* DOSBox Networking really needs port number.lshields2013-08-13
* Added packet print to the makefil for added output capability.lshields2013-08-13
* Added character name length to make code in all places the same.lshields2013-08-13
* More clean up and settuping new networking system for connecting andlshields2013-08-11
* Removed more packets related to object creation/destruction.lshields2013-08-11
* Removed many more obviously unused packet types.lshields2013-08-11
* Removed client/server file transfer packets code.lshields2013-08-10
* Removed memory transfer packets.lshields2013-08-10
* Removed several networking packets for map and character changes thatlshields2013-08-10
* Removed server ID networking packets.lshields2013-08-10
* Removed request to enter server packets.lshields2013-08-10
* Removed character list packets from networking code.lshields2013-08-09
* Removed no longer used client/server Load Character system.lshields2013-08-09
* Remove character create status packet and removed from state machine.lshields2013-08-08
* Removed delete character packet.lshields2013-08-08